Diagram of GPU communication rings and tree collectives in NCCL

Inside NCCL Topologies: Collective Algorithms for Multi-GPU Training

Understanding NCCL topologies is essential for optimizing multi-GPU training performance. This post breaks down collective algorithms, hardware-aware patterns, and practical tuning tips.

September 16, 2026 · 2 min · 233 words · martinuke0

Scaling Distributed Training with Parameter Servers and Collective Communication Primitives

Introduction Training modern deep neural networks often requires hundreds of billions of parameters and petabytes of data. A single GPU or even a single server cannot finish such workloads within a reasonable time frame. Distributed training—splitting the computation across multiple machines—has become the de‑facto standard for large‑scale machine learning. Two major paradigms dominate the distributed training landscape: Parameter Server (PS) architectures, where a set of dedicated nodes store and update model parameters while workers compute gradients. Collective communication primitives, where all participants exchange data directly using high‑performance collective operations such as AllReduce, Broadcast, and Reduce. Both approaches have their own strengths, trade‑offs, and implementation nuances. In this article we dive deep into how to scale distributed training using parameter servers and collective communication primitives, covering theory, practical code examples, performance considerations, and real‑world case studies. By the end, you should be able to decide which paradigm fits your workload, configure it effectively, and anticipate the challenges that arise at scale. ...

March 12, 2026 · 15 min · 3012 words · martinuke0
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