RocksDB LSM-Trie architecture diagram showing tiered storage layers

Implementing LSM-Trie Caching in RocksDB: A Deep Dive into Write-Optimized Key-Value Performance

An in-depth look at implementing LSM-Trie caching in RocksDB, covering memtable hierarchies, tiered compaction strategies, and production-proven techniques for maximizing write throughput.

September 28, 2026 · 11 min · 2131 words · martinuke0
RocksDB LSM-tree compaction diagram showing levels and data flow between SST files

Architecting High-Performance Storage: Inside RocksDB's LSM-Tree Compaction Strategy

Explore how RocksDB’s LSM-tree compaction strategy manages write-heavy workloads by buffering mutations in memory and flushing sorted runs to disk, then merging them through configurable compaction paths with distinct amplification tradeoffs.

September 22, 2026 · 10 min · 2054 words · martinuke0
GPU computing visualization with sparse matrix data flow

Optimizing CUDA Kernels for Sparse Matrix Multiplication: A Performance Guide

Sparse matrix multiplication is a bottleneck in many GPU workloads. This guide covers storage formats, kernel-level optimization strategies, and profiling techniques to extract maximum performance from your CUDA kernels.

September 18, 2026 · 12 min · 2369 words · martinuke0
Stylized diagram of a GPU die with attention tile matrices overlaid in cyan and amber.

Optimizing Triton Kernels for Custom Attention Patterns on H100 GPUs

A working engineer’s guide to squeezing the H100 with custom Triton kernels: tile sizing, swizzle patterns, pipeline stages, and the warp-specialization tricks that make non-vanilla attention fly.

September 5, 2026 · 11 min · 2308 words · martinuke0
A colorful flame graph visualizing call stack frequencies.

Deep Dive into Flame Graphs: Profiling Blind Spots, Sampling Bias, and Hidden Execution Costs

A practical guide to interpreting flame graphs, understanding their sampling limits, and integrating them into modern observability pipelines.

May 30, 2026 · 8 min · 1505 words · martinuke0
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