Abstract illustration of concurrent threads and data flow

Implementing Work-Stealing Runtimes: Building a Lock-Free Scheduler from Scratch

A deep dive into lock-free work-stealing schedulers, covering the theory, architecture, and a minimal implementation in Rust.

October 15, 2026 · 10 min · 2124 words · martinuke0
Rust code on a terminal displaying actor system diagnostics

Architecting a Lock-Free Scheduler for High-Throughput Actor Systems in Rust

Exploring lock-free scheduler design patterns for high-throughput actor systems in Rust, with real-world pitfalls and performance benchmarks.

October 10, 2026 · 10 min · 2059 words · martinuke0
A distributed task queue architecture diagram showing brokers, workers, and persistent storage layers.

Build a Distributed Task Queue From Scratch: A Portfolio Project That Signals Senior Systems Skill

A hands-on guide to building a distributed task queue from scratch — covering persistence, retry logic, dead letter queues, and a web dashboard — as a portfolio project that signals real systems engineering ability.

September 16, 2026 · 12 min · 2399 words · martinuke0
A visualization of neural network weights transitioning from 32-bit float to 8-bit integer representations.

Building a Production-Grade Model Quantizer: A CV Side Project

A hands-on guide to building a neural network model quantizer from scratch. This project bridges machine learning and systems engineering, signaling real production skills to hiring managers.

September 15, 2026 · 7 min · 1397 words · martinuke0
Diagram of a GGUF file layout streaming into memory-mapped safetensors buffers.

Building a GGUF Parser from Scratch: A Portfolio Project That Signals Real Systems Skill

Walk through designing and implementing a GGUF parser that streams tensor shards into memory-mapped safetensors-compatible buffers — a CV-grade systems project with concrete code, tests, and a roadmap to senior-level upgrades.

September 7, 2026 · 14 min · 2820 words · martinuke0
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